![]() The components have different levels of rarity and add different stat boosts to the minion, plus you can still change them for new ones after the minion has been built. In Iratus, the minions you build are comprised of four components, have two gear slots, get a full set of abilities and can level up. You have a lot more room to personalise your units than in Darkest Dungeon, where your heroes are basically all identical barring what quirks they get. The biggest difference between early access (barring the last levels being added) is that the tinkering options have been expanded upon further. I've got some impressions that I'd add to my review, but we can't edit those so I'll post them here instead. ![]() I played the early access and am now trying the finished released.
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